Technology Trends

References

Alexander, B., Ashford-Rowe, K., Barajas-Murphy, N., Dobbin, G., Knott, J., McCormack, M.,  
            Pomerantz, J., Seilhamer, R. & Weber, N. (eds.) (2019). EDUCAUSE Horizon Report: 
            2019 Higher Education Edition
. 282 Century Place, Suite 5000 Louisville, CO 80027:  
            EDUCAUSE. ISBN: 978-1-933046-02-0

The Evolution of Technology in the Classro¬≠om. Purdue University Online. (n.d.). Retrieved from 
            https://online.purdue.edu/blog/education/evolution-technology-classroom 

Friedman, L. W., & Friedman, H. (2013). Using Social Media Technologies to Enhance Online 
            Learning. Journal of Educators Online, 10
(1), 1-22.

Hicks, P. (2021, May 12). The Pros and Cons of Using Virtual Reality in the Classroom
            eLearning Industry. Retrieved from https://elearningindustry.com/pros-cons-using-
            virtual-reality-in-the-classroom 

Gupta, G. (2022, March 3). Pros and Cons of Gamification. eLearning Industry. Retrieved 
            from https://elearningindustry.com/pros-and-cons-of-gamification 

Iliev, P. (2020, October). Educational Technologies Based on Artificial Intelligence: Some Pros  
            and Cons
. In 2020 International Conference Automatics and Informatics (ICAI) (pp. 1-6). 
            IEEE.

Marr, B. (2022, February 21). The Five Biggest Education and Training Technology Trends in  
            2022. Forbes. Retrieved from https://www.forbes.com/sites/bernardmarr/2022/02/18/the-
            five-biggest-education-and-training-technology-trends-in-2022/?sh=734e38f62f4d 

What Are Current Trends and Issues in Educational Technology? Tech Journal. Retrieved from 
            https://techjournal.org/current-trends-and-issues-in-educational-technology/