Technology Lesson Demonstration

Kahoot! is an educational technology that allows teachers to create an element of entertainment to enhance learning. I chose Kahoot! based on research that shows an increase in students’ motivation from digital gaming (Chen, 2018). Instead of using traditional worksheets to assess students’ comprehension, I replaced them with a game allowing observation of individual effortsContinue reading “Technology Lesson Demonstration”

Gaming

Gaming in the classroom has had its critics over the years; however, there are several benefits to a gamified classroom. For example, games allow students to enjoy the game, try out different aspects, and even lose sometimes, without the typical failure apprehension.  It also encourages team building among students and gives motivation to those that mightContinue reading “Gaming”

Technology in Education

Purpose of Technology in Education Technology can be viewed as an imperative tool educators use to provide and improve outstanding instruction. Students over the last decade have been inundated with various types of technologies nearly every day of their lives.  They have become accustomed to interacting with handheld devices that provide instantaneous information or feedback. TeachersContinue reading “Technology in Education”